Thursday, March 13, 2025

Green Lantern Corps #2 Review




  • Written by: Morgan Hampton, Jeremy Adams

  • Art by: Fernando Pasarin, Oclair Albert

  • Colors by: Arif Prianto

  • Letters by: Dave Sharpe

  • Cover art by: Fernando Pasarin, Oclair Albert, Arif Prianto

  • Cover price: $3.99

  • Release date: March 12, 2025



Green Lantern Corps #2, by DC Comics on 3/12/25, sends John Stewart and his team to Thanagar to help with survivors, but they find their efforts hindered by a group of Rage-fueled scavengers.



Is Green Lantern Corps #2 Good?


Recap


When we last left the renewed Corps of Green Lanterns in Green Lantern Corps #1, John Stewart led a team of Lanterns, including Sinestro, to Tamaran to stop a surge in Fear energy created by an acolyte of one of the Tamaranian gods. John and his team fought a yellow energy construct in the shape of a god while Sinestro taught the acolyte how to use will to control her fear. The issue ended with the Corps accepting a Tamaranian recruit and John Stewart accepting his next assignment to aid the displaced refugees from a destroyed Thanagar.

Plot Synopsis


In Green Lantern Crops #2, the team finds more than they bargained for when they arrive at the ruined remains of Thanagar. John Stewart leads Kilowog and Razer (now a Green Lantern) as escorts for Shayera, aka Hawkwoman, to assess the damage. When they arrive, they find more than Thanagarian refugees waiting. 

Atrocitus and his group of former Red Lanterns helm a ship in orbit. The ship emits a drilling laser to crack the planet's surface, looking for a special prize. What are they looking for? Atrocitus has come to steal a stockpile of Nth Metal.

John and Shayera infiltrate Atrocitus's ship. Inside, they find Atrocitus strapped Zilius Zox to the engine to siphon off his Rage energy using Nth Metal conduits. On the planet's surface, Kilowog and Razer spy on the former Red Lanterns and witness the uncovering of a massive Nth metal mass buried deep underground.

The issue ends when Nathan Broome, aka Sorrow Lantern, arrives to claim the Nth Metal for himself. The whole operation goes belly up when the underground cavern collapses, revealing the center of Thanagar is a planet-sized egg made of Nth Metal.

First Impressions


Green Lantern Corps #2 is a significant improvement over issue #1. Morgan Hampton's tale takes the destruction of Thanagar, which should be a big deal, and makes it even bigger with a surprising twist at the end. It's not a perfect issue, but I like where this story is headed.

How’s the Art?


Fernando Pasarin and Oclair Albert produce a pretty darn good set of visuals. You get a quick but satisfying bit of ring-slinging, the character designs are on point, and the big reveal on the last page is both epic in scale and implication.

What’s great about Green Lantern Corps #2?


The final twist is the highlight of this issue. The reveal that the heart of Thanagar is an Nth Metal egg is just wild and curious enough to dream up all kinds of possibilities, as long as the creators can pay it off.

What’s not great about Green Lantern Corps #2?


Sorrow Lantern makes an appearance out of nowhere and for no particular reason, other than to show up and remind you he's around. I noted in the review of the previous issue that it seemed weird for the Corps to go off on other missions when Sorrow Lantern posed such a huge threat, so to have Sorrow Lantern simply show up for no reason makes the situation even weirder.



About The Reviewer: Gabriel Hernandez is the Publisher & EIC of ComicalOpinions.com, a comics review site dedicated to indie, small, and mid-sized publishers.

Follow @ComicalOpinions on YouTube, Facebook, Instagram, and Twitter



Final Thoughts


Green Lantern Corps #2 sends John Stewart and his team on a mission of mercy that turns into a fight for survival with a huge last-page twist. Morgan Hampton's script (with assistance from Jeremy Adams) turns a basic mission into a big challenge with super-intriguing implications, and the art team's visual presentation is great.

7.5/10



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Aquaman #3 Review




  • Written by: Jeremy Adams

  • Art by: John Timms

  • Colors by: Rex Lokus

  • Letters by: Dave Sharpe

  • Cover art by: John Timms (cover A)

  • Cover price: $3.99

  • Release date: March 12, 2025


Aquaman #3, by DC Comics on 3/12/25, teams Arthur Curry with Arion and Vivienne on a quest to forge a weapon to defeat Dagon and save the Blue.



Is Aquaman #3 Good?


Recap


When we last left the King of Atlantis in Aquaman #2, Arthur Curry found himself in a wasteland of shipwrecks and dry terrain after stepping through a portal shaped like an Omega symbol. Arthur was accosted by a group of troll-like beings intent on capturing Arthur by orders of their hag-like Queen, Jenny Greenteeth. Arthur easily beat the trolls and ventured into the Queen's castle, but he was quickly captured by the Queen's magical vines and sent to the dungeons to be bled dry for the precious water in his blood.


Arthur discovered the other prisoner in the dungeon was the fabled first mage of Atlantis, Arion, who encourages Arthur to use his recently-acquired hydrokinetic powers to turn the nearby pool of blood into a weapon that frees himself, his allies and removes the dark parasite infecting the Queen.


Plot Synopsis


In Aquaman #3, Arthur's quest to find Mera and his people continues. Arion and Vivienne (formerly Jenny Greentooth) lead Arthur through the dry wastes until they reach a gigantic ice wall. When they scale the icy cliff, they arrive at a lake with a magic anvil Arion and Vivienne need to forge a weapon Arthur can use to kill Dagon. Why? Dagon cut off the Blue from the universe to hoard its power for himself. Dagon stole the people of Atlantis because they had a piece of that power. If Arthur wants his people back, he must fulfill his role within a prophecy as the Dark Tide and destroy Dagon to free the Blue.

While Arion and Vivienne wield deep magic to forge a special weapon, Arthur waits outside their protected shield because he won't survive the powerful magic within. Suddenly, a nearby portal in the shape of an Alpha opened. Lori Lemoris, a mermaid and former girlfriend of Superman, emerges with her allies. She stabs Arthur with a blade that freezes Arthur and carts him away for delivery to their master - Dagon.

First Impressions


Regal, mythic, and legendary. Writer Jeremy Adams continues his fanciful version of Arthurian legend by putting Aquaman in the middle of an epic tale that mixes Lovecraft and Medieval Lore for a wholly unexpected fantasy tale.

How’s the Art?


John Timms's artwork is fantastic. At the risk of comparisons where none are needed, Timms's style provides all the powerful details, action, and energy you would get from any comic drawn by Dan Mora. In every respectful way, that's a high compliment.

What’s great about Aquaman #3?


Jeremy Adams surprises and delights with a wholly original take on Aquaman that puts the hero at the center of an epic-styled poem of a tale fit for a King. Adams's clever twists on everything from the Lady of the Lake to DC mythology to classic tales evoking knights and wizards is an unexpected treat.

What’s not great about Aquaman #3?


Much of the story and Aquaman's place in it hinges on a prophecy concerning the Dark Tide. Arion gives Arthur an inkling about the Dark Tide's purpose, but the details of the prophecy are never provided, which makes the prophecy more confusing when Dagon mentions a very different understanding of the Dark Tide. It would help to get more clarity about the prophecy sooner rather than drag it out.



About The Reviewer: Gabriel Hernandez is the Publisher & EIC of ComicalOpinions.com, a comics review site dedicated to indie, small, and mid-sized publishers.

Follow @ComicalOpinions on YouTube, Facebook, Instagram, and Twitter



Final Thoughts


Aquaman #3 continues Arthur Curry's mythic journey to save his people and stop an ancient evil. Jeremy Adams's surprising twist on Arthurian legends is a treat, and John Timms's art is stellar. Between this title and Green Lantern, Jeremy Adams has the secret formula all of DC should be following.

8.8/10



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Absolute Superman #5 Review




  • Written by: Jason Aaron

  • Art by: Rafa Sandoval

  • Colors by: Ulises Arreola

  • Letters by: Becca Carey

  • Cover art by: Rafa Sandoval, Ulises Arreola (cover A)

  • Cover price: $4.99

  • Release date: March 12, 2025


Absolute Superman #5, by DC Comics on 3/12/25, follows the El family as the last days of Krypton send the population into chaos.



Is Absolute Superman #5 Good?


Recap


Last time in Absolute Superman #4, Agent Lois Lane of Lazarus Corp searched the assorted towns and cities where Absolute Superman was spotted, finding reluctance from anyone to cooperate with Lazarus Corp. Her search was interrupted by a group of rebels, including Jimmy Olsen, who tried to convince Lois that Lazarus Corp executives were the bad guys. When Lois refused to switch sides, a fight broke out. Absolute Superman swooped in briefly to stop the fight before he flew away again. The issue ended with Agent Smith, one of Lazarus Corp's Peacemakers, becoming blackout violent after getting embarrassed by Absolute Superman for the second time.

Plot Synopsis


In Absolute Superman #5, Krypton comes to an end. After news gets out that Krypton is dying and the Science League knows about it without informing the public, the planet spirals into chaos. Riots break out, cities burn, and the planet roils beneath everyone's feet. 

Lara and Jor-El make last-minute modifications to their escape ship to take everyone they can. The ship launches successfully, but it's struck by spewing boulders from the erupting planet below. The adaptable ship forms mini-fliers around every passenger as they spill from the collapsing super-structure. When Krypton finally explodes, Kal-El hurtles into space alone, unaware if his parents are alive or dead.

In the present, Absolute Superman attacks a Lazarus Ship in search of Agent Smith, the Peacemaker responsible for killing twenty-three civilians in a fit of rage. His search for Smith comes up empty, but Kal-El's AI, Sol, hacks into the Lazarus Corp computers long enough to identify a presence named Brainiac operating behind the scenes to coordinate the Peacemakers and Lazarus Corp.

First Impressions


Well, the story of Absolute Superman's version of Krypton is over, but I'm not sure anyone cared. On the positive side, you can tell Jason Aaron put a lot of thought into the workings of Kryptonian society. On the other hand, none of that work matters in the present because you still wind up in the same place as you would with Earth Prime's Superman. In effect, this first arc is almost entirely redundant.

How’s the Art?


Rafa Sandoval's art looks amazing. More so here than in the previous issues because Sandoval has to deliver big spectacle and planet-wide destruction while getting you to believe the heartbreaking impact the destruction is causing for the escaping Kryptonians. This issue is a case of the art selling the story as much as if not more than the script.

What’s great about Absolute Superman #5?


Again, the highlight of this issue, and the first arc as a whole, is the well-constructed, detailed effort Jason Aaron put into developing Krypton's culture, systems, and people. If you're a fan of Krytpon-based stories, you should be relatively pleased with this first arc.

What’s not great about Absolute Superman #5?


If you're not a fan of Krypton-based stories, you could skip almost the entire arc and miss nothing because Superman is barely a presence in his self-titled comic. Aaron spends a lot of time building up a world that goes away, leaving readers in the same place they already know if they have even a passing knowledge of Superman lore.

Further, the oppressive class structure Aaron develops neglects a key point - if only the Science League escapes Krypton, how will they rebuild without a working class to do the dirty work? In his zeal to use this title as a platform to rail against classism, Jason Aaron inadvertently spotlights the flaw in his superficial thinking.



About The Reviewer: Gabriel Hernandez is the Publisher & EIC of ComicalOpinions.com, a comics review site dedicated to indie, small, and mid-sized publishers.

Follow @ComicalOpinions on YouTube, Facebook, Instagram, and Twitter



Final Thoughts


Absolute Superman #5 brings the first arc and the fate of Krypton to a close with a harrowing race to escape destruction. Jason Aaron put gobs of thought and effort into depicting the last days of Krypton, and Raf Sandoval's artwork gives you all the spectacle you could want in a world-ending drama. That said, Absolute Superman is a non-issue again. The destruction of Krypton doesn't tell you anything you haven't seen before, and the extra effort Aaron puts into creating Krypton's oppressive class structure comes off as flawed and superficial soapboxing.

6/10



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Wednesday, March 12, 2025

Action Comics #1084 Review




  • Written by: John Ridley

  • Art by: Inaki Miranda

  • Colors by: Eva De La Cruz

  • Letters by: Dave Sharpe

  • Cover art by: Gleb Melnikov

  • Cover price: $4.99

  • Release date: March 12, 2025


Action Comics #1084, by DC Comics on 3/12/25, brings the 3-part adventure to a close when Superman learns who funds Bruno Mannheim's operation and the sad truth behind Major Disaster's downfall.



Is Action Comics #1084 Good?


Recap


When we last left the Man of Steel in Action Comics #1083, Clark Kent's investigative research led him to conclude that someone was taking advantage of former supervillains in a cash-for-DNA scheme. The trail led to Bruno Mannheim setting up the scheme within a pocket dimension, ignoring the depression-causing side effects impacting the supervillains trying to reform. The issue ended with a group of animalistic super soldiers attacking Superman on Mannheim's orders.

Plot Synopsis


In Action Comics #1084, the arc comes to an end when Superman learns about Bruno Mannheim's primary client - the Foreverers. The weird team of Aliens/Demons/SomethingOrOthers tells Superman they pay Mannheim for the DNA material the gangster gets from supervillains so they can live forever. Why? Simply because they can.

Superman threatens to shut them down, prompting the Foreverers to attack. Superman holds his own, but Scorch saves the day when she (again) chooses not to side with Mannheim and banishes the gangster and the Foreverers to a Hell dimension.

The issue ends with the painful truth that Major Disaster's daughter, Penny Booker, was responsible for Max Boykin's death. Major Disaster staged the accident to cover up for his daughter's mistake. Presented with the truth, Superman struggles with which call to make - leave Penny Booker alone to not follow in her father's footsteps or expose the truth so Major Disaster doesn't remain in prison by choice to protect his daughter.

First Impressions


Action Comics #1084 is, as an Irish friend of mine would say, "pants." Writer John Ridley sets up a scenario that may or may not be legal and resolves it in the harshest terms possible, but he chooses to leave an obvious injustice unattended. In other words, John Ridley's moral compass for Superman points in every direction but the right one.

How’s the Art?


Inaki Miranda's art style is generally solid. Superman looks sufficiently super, especially during the brief action scene, and the Foreverers are uniquely designed, which is a plus. 

What’s great about Action Comics #1084?


John Ridley plants the seeds for future exploration if an enterprising writer were motivated to take up the cause. The Foreverers swear to return for revenge, so there's that, and the discovery of a medical procedure for immortality has potential.

What’s not great about Action Comics #1084?


The moral inconsistency is a deal killer for this issue. How can Superman be perfectly okay with banishing Mannheim and the Foreverers to a Hell dimension without blinking an eye but turning a blind eye (maybe) to a woman who clearly commits manslaughter because a man yelled at her? Ridley's sense of right and wrong is broken.



About The Reviewer: Gabriel Hernandez is the Publisher & EIC of ComicalOpinions.com, a comics review site dedicated to indie, small, and mid-sized publishers.

Follow @ComicalOpinions on YouTube, Facebook, Instagram, and Twitter



Final Thoughts


Action Comics #1084 ends the 3-part adventure on a sour note when Superman and Scorch defeat villains who may not technically be villains while turning a blind eye to a killing. John Ridley's lopsided script is exactly the type of Superman storytelling DC doesn't need, even if Inaki Miranda's artwork is great.

4.5/10


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