Wednesday, December 18, 2024

New Gods #1 Review




  • Written by: Ram V

  • Art by: Evan Cagle, Jorge Fornés

  • Colors by: Francesco Segala

  • Letters by: Tom Napolitano

  • Cover art by: Nimit Malavia, Evan Cagle, Pete Woods (cover A)

  • Cover price: $3.99

  • Release date: December 18, 2024


New Gods #1, by DC Comics on 12/18/24, regales readers with the tales of Gods and Monsters when Darkseid's death instigates a new prophecy from the Source, prompting Highfather to assign a deadly task.



Is New Gods #1 Good?


First Impressions


When this title was announced, my gut reaction could best be summed up as "Oh, no." When you combine DC's most high-brow cast of characters and turn the property over to DC's most pretentious (unsuccessfully so) writer, all signs point in the wrong direction. That said, New Gods #1 has merit. You have to wade through some flowery nonsense to get to the heart of the story, but once you get there, the hook is solid. Let's see if it holds up.

Plot Synopsis


New Gods #1 begins with overwritten narration about Amaxzu, the creation of the universe, the creation of Darkseid, and a brief impression of the Source and the Source Wall. Now, we learn that Darkseid's death, depicted in the All-In Special #1, has created an imbalance of power throughout the universe. Alien races, parademons, and more have either retreated or gone on the offensive now that Darkseid is no longer around to maintain balance.

On this day, Metron delivers a prophecy to the Highfather about a special child born on Earth. We never learn the details of the prophecy, but Highfather is obliged to take action, so he summons his adopted son, Orion, for a special mission.

Later, we catch up with Scott Free, aka Mister Miracle, and Big Barda as they enjoy domestic life on Earth with their infant child, Olivia. Orion pays Scott a visit while Olivia and Barda are sleeping to tell him the mission Highfather assigned him is to find and kill this special child. Orion contacts Scott because he must obey, but he doesn't want to succeed, so he begs Scott to find and escape with the child before Orion returns in seven days.

The issue ends with a trip to India where a young child, Kamal, is hunted by Maxwell Lord's mercenaries.


What’s great about New Gods #1?


At the heart of the issue is an intriguing hook. Scott is tasked with saving a child from death before his ally is forced to kill it on behalf of Highfather, presumably to stave off some great disaster. Ram V gives you a focal character, a goal, conflict, and a vague but tangible sense of stakes. If you're going to tackle DC's most enigmatic cast of characters, that's as good a start as you could hope for.


What’s not great about New Gods #1?


The flowery, pretentious, overwritten narration is terrible. Ram V just can't help himself, so it's to be expected. Thankfully, the narration only takes up a couple of pages, but when it shows up, the issue comes to a screeching halt. In retrospect, you could remove the noble narration, and nothing about the plot changes, which tells you how completely useless it is.


How’s the Art?


Evan Cagle and Jorge Fornés bring the story to life with interesting updates to familiar characters, particularly Orion, cinematic action in the last scene, and cool flourishes with the use of New Gods tech. On the whole, New Gods #1 is one of the best-looking #1s from DC in quite a while.



About The Reviewer: Gabriel Hernandez is the Publisher & EIC of ComicalOpinions.com, a comics review site dedicated to indie, small, and mid-sized publishers.

Follow @ComicalOpinions on YouTube, Facebook, Instagram, and Twitter



Final Thoughts


New Gods #1 is an interesting start to a new tale when Orion is forced to carry out an extreme order, and only Mister Miracle can get him out of it. The heart of Ram V's story is intriguing and ripe with potential, even if his penchant for overwritten narration rears its ugly head, and the art team's visuals make this issue one of the best-looking #1s DC put out this year.

7.8/10



We hope you found this article interesting. Come back for more reviews, previews, and opinions on comics, and don’t forget to follow us on social media: 

Connect With Us Here: Weird Science DC Comics / Weird Science Marvel Comics

If you're interested in this creator’s works, remember to let your Local Comic Shop know to find more of their work for you. They would appreciate the call, and so would we.

Click here to find your Local Comic Shop: www.ComicShopLocator.com



As an Amazon Associate, we earn revenue from qualifying purchases to help fund this site. Links to Blu-Rays, DVDs, Books, Movies, and more contained in this article are affiliate links. Please consider purchasing if you find something interesting, and thank you for your support. 


Challengers Of The Unknown #1 Review




  • Written by: Christopher Cantwell

  • Art by: Sean Izaakse

  • Colors by: Romulo Fajardo Jr.

  • Letters by: Hassan Otsmane-Elhaou

  • Cover art by: Mike Deodato Jr. (cover A)

  • Cover price: $3.99

  • Release date: December 18., 2024


Challengers Of The Unknown #1, by DC Comics on 12/18/24, sends the world's greatest team of mortals on missions across the solar system to investigate anomalies created by Darkseid's death.



Is Challengers Of The Unknown #1 Good?


First Impressions


The Challengers of the Unknown are not your everyday DC hero team. Technically, they haven't had an ongoing series in years, so the prospect of bringing the team back to tackle a unique set of challenges (*he*) related to the All-In initiative was a curious one, especially under the uneven hand of the writer, Christopher Cantwell. That said, Challengers Of The Unknown #1 has potential.

Plot Synopsis


The issue begins with a recap of the All-In Special #1, where a brief battle with the Absolute Darkseid led to the villain's destruction and the creation of the Absolute Universe. Now, the newly-reformed Justice League Unlimited gets to the business of saving the world and investigating curious anomalies created when Darkseid "exploded." We meet the Challengers of the Unknown as they busy themselves by cleaning septic tanks and trying to seem useful aboard a space station, the Watchtower, peopled by the most powerful superheroes in the world.

It's clear most of the team isn't happy about their second-fiddle status aboard the Watchtower.

Mr. Terrific calls the team together to tackle their first, big set of assignments. The issue focuses on Ace, expert pilot, as he leads Superman to meet with Ms. Martian to investigate a strange crystal formation. Before they leave, Mr. Terrific exerts an overbearing manner to make sure everyone understands their place, whose in charge, and how much the away team members need to know.

When Ace and Superman arrive on Mars, Ace discovers the giant crystal has a theoretically perfect structure, which absorbs an attempt to break off a chunk for study. Ace concludes they can get a sample if Superman uses his heat vision at an atomic level, so the Man of Steel starts micro-cutting. 

Suddenly, Ace is overcome with a nightmarish vision about his life regrets coming back to haunt him. He eventually snaps out of it, but Superman and Ms. Martian insist they return to the Watchtower with the crystal sample. The issue concludes with Mr. Terrific giving Superman a dire warning.

What’s great about Challengers Of The Unknown #1?


If you're new tot he Challengers of the Unknown, Christopher Cantwell does a relatively good job giving new readers an introduction to the team and give you a sense of what each team member can do.

Further, this appears to be the first inkling since the All-In Special #1 that Darkseid's presence in the universe is far from over.

What’s not great about Challengers Of The Unknown #1?


When DC presented the idea that the Challengers would be running Ops aboard the Watchtower, it seemed like a waste of their talents. Here, the notion that the Challengers are wasted aboard the Watchtower appears to not only be true, but Mr. Terrific comes off as a royal jerk to the team. 

If the goal was to have mortals aboard the Watchtower for optics and to hold the metas accountable to transparency, it's not working. Why is Mr. Terrific a jerk? Why would the Challengers accept a crap job? The mission to investigate anomalies makes sense, but accepting jobs as lackeys and janitors does not, and Cantwell doesn't make it make sense here.

How’s the Art?


The art is decent enough, but the details from Sean Izaakse are a mixed bag. The wide-shot panels are loose enough to make the characters look like blobs. Romulo Fajardo Jr's colors greatly enhance Izzakse's inks, but the art could have used crisper, more refined inks.



About The Reviewer: Gabriel Hernandez is the Publisher & EIC of ComicalOpinions.com, a comics review site dedicated to indie, small, and mid-sized publishers.

Follow @ComicalOpinions on YouTube, Facebook, Instagram, and Twitter



Final Thoughts


Challengers Of The Unknown #1 is a decent enough start toa series of missions that puts the Challengers on the trails of anomalies created by Darkseid's demise. Christopher Cantwell's script does a decent enough job introducing the team and their mission, but the setup and some of the character work is off-kilter. Likewise, the art is decent enough, but the details are lacking.

6.5/10



We hope you found this article interesting. Come back for more reviews, previews, and opinions on comics, and don’t forget to follow us on social media: 

Connect With Us Here: Weird Science DC Comics / Weird Science Marvel Comics

If you're interested in this creator’s works, remember to let your Local Comic Shop know to find more of their work for you. They would appreciate the call, and so would we.

Click here to find your Local Comic Shop: www.ComicShopLocator.com



As an Amazon Associate, we earn revenue from qualifying purchases to help fund this site. Links to Blu-Rays, DVDs, Books, Movies, and more contained in this article are affiliate links. Please consider purchasing if you find something interesting, and thank you for your support.