Wednesday, November 13, 2024

Green Lantern #17 Comic Review




  • Written by: Jeremy Adams

  • Art by: Xermánico

  • Colors by: Romulo Fajardo Jr.

  • Letters by: Dave Sharpe

  • Cover art by: Xermánico

  • Cover price: $4.99

  • Release date: November 13, 2024


Green Lantern #17, by DC Comics on 11/13/24, continues the Civil Corps War as a multitude of competing forces converge on Oa to claim the power of the Source Lantern and destroy Oa.


Is Green Lantern #17 Good?


Whoa, Nellie! Writer Jeremy Adams wastes not a drop of time, energy, and effort to give readers war on a galactic scale where anyone could be destroyed, and every stake unbelievably escalates. Green Lantern #17 exemplifies the phrase "Go big or go home!" but too much of a big thing might get exhausting.


When last we left Hal Jordan and his rekindled allies in Green Lantern #16, the United Planets' destruction of Thanagar prompted Hal, John, and Carol to stage a frantic rescue to get the survivors away from a mind-controlled Mogo before the UP's forces could capture them. The issue ended with Carol tapping into her new powers as Star Sapphire to repair the alien ship and enable their escape, but the random jump through space brought the refugees out of the frying pan and into a new fire... maybe, and Varron taking charge of the Durlans after killing Thaaros.


In Green Lantern #17, it's all systems go when the Civil Corps War begins in earnest.


We begin with the Varron and the Durlan warships arriving in orbit over Oa. Varron knows his uncle's scientists were working on a ring to access the Source Lantern by extracting Teen Lantern's unique power. He flies down to the surface to retrieve the scientists' latest accomplishment so that he can claim the power of the Source Lantern for himself.


Meanwhile, the Unseeing ramps up its interrogation of Jessica Cruz with the help of Yellow Lantern Kilowog. The Unsseig leaves the interrogation when they receive an alert about Varron's incursion to take the Source Ring for himself. Meanwhile, Hal and John race ahead of Red Lantern Mogo to warn everyone on Oa that they're about to be destroyed by Mogo, just like Thanagar. Mogo's status as a Red Lantern is a tip-off that Thaaros isn't really dead, and we see that confirmed when Thaaros wakes up and evolves into Dark Star by merging with the Revenant Queen's Dark Star Ring. Thaaros heads to Oa to claim the Source Ring for himself.


Soon, all forces converge on Oa. The Unseeing, Varron, and the Green Lanterns (now equipped with Earth Lantern rings) begin a three-way battle for the Source Ring. Red Lantern Mogo arrives and begins destroying the orbiting Durlan ships. But before Mogo can smash Oa, Red Lantern Sinestro arrives and smashes into Mogo, absorbing its Red Lantern power.


The issue ends with Varron entering the Source Lantern and Kyle Rayner transforming into the White Lantern to go after him.


What's great about Green Lantern #17?


To borrow from another platitude saying, Jeremy Adams leaves it all on the field with an action-packed issue that starts with a high, frantic pace that only increases as the issue unfolds. The scale and scope of the action are literally planet-sized in scale, and there are more surprises than a bushel of Jack-in-the-Boxes at a mouse trap convention. You will not be bored with this issue.

What's not great about Green Lantern #17?


The plot is almost too much. You get a firehose to the face of twists, turns, more twists, and more turns to such a degree that you almost feel like you need to take notes to keep up with what's happening. In fairness to Adams, no scene is unclear, shortchanged, or confusing, but the amount of plot developments that happen in this single issue is close to overwhelming.

Also, what happened to the cliffhanger from the previous issue? Carol and the fleeing Thanagarians ran into a creature that may or may not be a spectrum-shifted Parallax, but there's no reference to the cliffhanger at all in this issue.

How's the Art?


To Xermánico's credit, he keeps up and perfectly envisions Jeremy Adams's script with a dazzling array of action, ethereal imagination, space combat, and more. You could almost imagine a lesser artist would need twice the time necessary to render all the stuff happening in this issue.


About The Reviewer: Gabriel Hernandez is the Publisher & EIC of ComicalOpinions.com, a comics review site dedicated to indie, small, and mid-sized publishers.

Follow @ComicalOpinions on YouTube, Facebook, Instagram, and Twitter



Final Thoughts


Green Lantern #17 
is a blistering war comic that bombards you with action, adventure, twists, turns, and surprises. Jeremy Adams's script grabs you by the scruff of the neck and sprints to the reaches of space, and Xermánico's art looks gorgeous. That said, Adams almost does too much too fast, leaving little time to appreciate the cooler developments.

8.5/10



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1 comment:

  1. I was critical of the last issue for not handling the fight scenes between Jordan and Varron well, but this issue solved that by making Mogo feel as threatening and overwhelming as it should and not gonna lie, that Sinestro arrival and fight scene was very cool. I really like the role Sinestro has taken as this wild agent that is his own antagonistic side that might sometimes even be in the hero's favor but is still very threatening and makes sense for the character. The tension of the whole situation with the lanterns and corps fighting each other was as it should be this issue.
    Now as for the Kyle scenes I think most people predicted he was going to go back to white lantern from the moment he began to fluctuate between colors. I am not sure how I feel about that though cause the white lantern power set has always been a bit vague. Let's see where it goes. Nice review and fair score.

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