Tuesday, January 30, 2024

Titans: Beast World #6 Review

     

     
Written by: Tom Taylor
Art by: Ivan Reis, Lucas Meyer, Eduardo Pansica, Danny Miki, Júlio Ferreira
Colors by: Brad Anderson, Romulo Fajardo Jr.
Letters by: Wes Abbott
Cover art by: Ivan Reis, Danny Miki, Brad Anderson
Cover price: $5.99
Release date: January 30, 2024

Titans: Beast World #6 brings the action-packed crossover to a close with desperate battles on multiple fronts to save a million people (plus Beast Boy) from oblivion.
Is Titans: Beast World #6 Good?

If nothing else, Jim and Eric from the Weird Science podcast deserve credit for calling the resolution of this crossover almost from the very beginning. Titans: Beast World #6 brings the world-ending conflict to a close with a big, loud, action-packed finale, and sometimes that's good enough.

When last we left the Titans, Nightwing tried one last time to appeal to Waller to get her to hold off on eradicating the infected Animorphs. Waller refused, so Cyborg shut down the drone strikes anyway. When Dr. Hate arrived to intervene, we learned the bearer of the Helm of Chaos was... Raven's demon self, who escaped from her forehead gem months ago.

Now, Raven and Dark Raven duke it out, with a little help from Starfire and the Flash, while the remaining Titans lure Garro spores out of the infected and round them up in Titans tower to reassemble Gar.




Raven re-traps Dark Raven in the gem off-panel - *cough*hint*cough* - after Starfire and Flash remove and destroy the Helm of Chaos. The Titans get Gar to reassemble, but the remaining spores aren't enough to restore his mind, so they retrieve the lost limb previously sent to the frozen universe to make him whole. Waller uses the event to grandstand and claim the Hall of Justice as her new base of operations.

That's right. Weird Science called "The Return of the Missing Limb" as a plot device to save Gar right from the beginning. We may not be geniuses, but we know a Chekhov's gun when we see it.

What's great about Titans: Beast World #6? Taylor (mostly) sticks the landing with lots of action, lots of dumb fun, and a reasonably satisfying conclusion that sets up better things later.




What's not so great about Titans: Beast World #6? Everything surrounding Amanda Waller's "plan" feels contrived, convenient, and unbelievable. Why would the people of Earth be on her side? Taylor didn't put in the work to make Waller's public position feel plausible or make sense, so DC may be setting up Waller to be the big bad for 2024, but they're doing a poor job of it.

About The Reviewer: Gabriel Hernandez is the Publisher & EIC of ComicalOpinions.com, a comics review site dedicated to indie, small, and mid-sized publishers.

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Bits and Pieces:

Titans: Beast World #6 brings the crossover event to a close with big, wild action, decent emotional beats, and a few open threads to portend things to come. Sure, there are plenty of knuckleheaded plot holes, and you could see the twists coming from a mile away, but Beast World is still one of the more entertaining DC events in the last few years.


8/10

1 comment:

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