The Spectre Is Right
Art By: Xermanico, Robson Rocha, Daniel Henriques, Romulo Fajardo Jr., Tom Napolitano
Cover Price: $3.99
Release Date: June 9, 2020
With the Spectre loose and unbound by a human soul, it seems that the old Spirit of Vengeance is kind of making everyone go a little crazy with hate and if the Justice League don't breach the shores of Themyscira to get to the gates of Tartarus to find Jim Corrigan, things aren't just going to get a whole lot worse. Too bad this means breaking the rules of "No Men On Paradise Island" because as we saw from the end of the last issue, it looks like Wonder Woman and the rest of the Justice League is going to have to fight there way through an army of Amazons to continue their quest to save the world. Let's jump into this issue and see if our heroes' bogus journey lands them a big W in the end. Let's check it out.
For this issue of the Justice League, we have ourselves a big old fight between our heroes and the Amazons of Themyscira, but sadly, this is the majority of the book. Yeah, it's kind of cool seeing Wonder Woman taking charge during this battle by telling the rest of the team what to expect next from the Amazon onslaught, which shows some cool ways for each individual to use their power to defend against their opponents. It's just that we kind of repeat to a lesser extent what we got the last issue with the Justice League going after each other. For the most part, when the Amazons are infected by the Spectre's grudge mist, which seems weird that it came to Themyscira first and we might want to know if it's affecting the rest of the world at this point, they're just yelling out "The Spectre Is Right". We saw this in the last issue whenever someone started snapping out of The Spectre's control, but essentially we just have a mindless army for our heroes to contend with, leaving one of our heavy hitters out of the equation when the rest of the team presses forward to open the gates of Tartarus.
Check out our Video Review of Justice League #46
This is a fast-moving issue that doesn't do too much that strays away from the normal and safe Venditti formula for writing comics and ultimately while there are some little character moments along the way, there really isn't enough going on in this issue, beyond the big cliffhanger reveal that gets you excited for what's coming next to really make you think that this is a stand out chapter of this story.
All in all, I love Xermanico and Robson Rocha's art here and only wish that the colors came off a little brighter and cleaner in the color department....... just because that's what I personally enjoy, but even with that, you get a book that looks great throughout and a story that does its job but doesn't "wow" you by the end. Like I said, there are certainly some aspects to how the characters interact here that can get you nodding your head to the beat that Venditti is throwing at us, but overall I was left feeling that this was a little ho-hum as a complete piece.
Bits and Pieces:
Even with charging the shores of Themyscira and entering the underworld of Tartarus, this issue doesn't excite as much as it should, but like usual, the cliffhanger is enough to keep me interested in what's to come. The art was great this issue, but I would have liked a little more of....... well, about everything when it comes to the story because it just feels like we're hitting the same beats with each issue.
6.5/10
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