Worlds Apart
Art By: John Timms, Dan Hipp, David Lafuente, Gabe Eltaeb, Wes Abbott
Cover Price: $3.99
Release Date: July 10, 2019
Now that we're done with Gemworld and all its nonsense, it's time that we travel the Multiverse with our Young Justice gang....... the only problem is, I've seen Brian Michael Bendis do this before with Jon Kent in Superman and it didn't feel right there so I really don't have high hopes for what we'll get with a team that really doesn't make a lot of sense to me with their continuity. Maybe he'll prove me wrong and this will be amazing........... I'm not holding my breath though. Let's jump into this issue and check it out.
The thing about this title that irks me the most is while we do have a cool team with some fun characters, it seems like we never really get any information about how they all belong together and more than anything at this point I'd love to see an explanation that makes sense and lets me know that Brian Michael Bendis knows what's going on at DC Comics and isn't just fudging things to make what he wants work. That being said, we don't have any answers to anything here besides for the fact that everyone who can manipulate the multiverse is a goddamn idiot. Really, that's the plot of this issue where our team finds themselves going from world to world........ A weird cartoon world I know nothing about.... possibly Earth-42 (Chibi Earth), Earth-26 (Captain Carrot's world) and then finally Earth-22 (Kingdom Come).
Now, this sounds like a fun premise for the most part, but the joke for each of these worlds until we finally get to the main part of the story in the Kingdom Come Earth is how Bart loves it and everyone else is weirded out by it. It's fine at first, but it just gets old and the bigger running joke is how nobody can get these characters home, even to the point of making Kingdom Come Doctor Fate look like a numb skull. There really isn't much to this book except for our heroes constantly saying how they want to get home, but it should have been better with all the tools at Brian Michael Bendis' disposal.
All in all, the art in this issue is as amazing as it always is, especially the parts with the Kingdom Come Earth, but there just wasn't much to this issue overall and I found myself rolling my eyes at the two jokes that kept being used over and over again. With that, I'm confused about where our heroes went in that first cartoon Earth and I'm not at all sure who our heroes were fighting with the Sons and Daughters of the Bat on Earth-22, but it is what it is and even if I knew these things it wouldn't have made this issue any more interesting. Great art though........ great art. Hopefully next issue where our heroes are going to the worst Earth..... which better not be Earth-3, hopefully that will make this book more enjoyable.
Bits and Pieces:
While I love the art in this issue, this book doesn't really have more than two notes it plays the entire issue, while not utilizing the fun that going to different worlds could have. With that, it didn't seem to take the worlds they went to seriously enough in my mind. All in all, I'm still trying to like this series, but this issue isn't doing it for me.
The thing about this title that irks me the most is while we do have a cool team with some fun characters, it seems like we never really get any information about how they all belong together and more than anything at this point I'd love to see an explanation that makes sense and lets me know that Brian Michael Bendis knows what's going on at DC Comics and isn't just fudging things to make what he wants work. That being said, we don't have any answers to anything here besides for the fact that everyone who can manipulate the multiverse is a goddamn idiot. Really, that's the plot of this issue where our team finds themselves going from world to world........ A weird cartoon world I know nothing about.... possibly Earth-42 (Chibi Earth), Earth-26 (Captain Carrot's world) and then finally Earth-22 (Kingdom Come).
Now, this sounds like a fun premise for the most part, but the joke for each of these worlds until we finally get to the main part of the story in the Kingdom Come Earth is how Bart loves it and everyone else is weirded out by it. It's fine at first, but it just gets old and the bigger running joke is how nobody can get these characters home, even to the point of making Kingdom Come Doctor Fate look like a numb skull. There really isn't much to this book except for our heroes constantly saying how they want to get home, but it should have been better with all the tools at Brian Michael Bendis' disposal.
All in all, the art in this issue is as amazing as it always is, especially the parts with the Kingdom Come Earth, but there just wasn't much to this issue overall and I found myself rolling my eyes at the two jokes that kept being used over and over again. With that, I'm confused about where our heroes went in that first cartoon Earth and I'm not at all sure who our heroes were fighting with the Sons and Daughters of the Bat on Earth-22, but it is what it is and even if I knew these things it wouldn't have made this issue any more interesting. Great art though........ great art. Hopefully next issue where our heroes are going to the worst Earth..... which better not be Earth-3, hopefully that will make this book more enjoyable.
Bits and Pieces:
While I love the art in this issue, this book doesn't really have more than two notes it plays the entire issue, while not utilizing the fun that going to different worlds could have. With that, it didn't seem to take the worlds they went to seriously enough in my mind. All in all, I'm still trying to like this series, but this issue isn't doing it for me.
6/10
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