Writer: Tim Seeley
Artist: Jesús Merino
Colorist: Carrie Strachan
Letterer: Sal Cipriano
Cover: Tim Seeley with Chris Sotomayer
Cover Price: $3.99
On Sale Date: August 23, 2017
**NON SPOILERS AND SCORE AT THE
BOTTOM**
Once more into the breach, this would be DC
Comics’…fifth creator change over three titles, since John Constantine left the
Vertigo universe in 2011? Truth be told, that’s not a bad record. But the run
preceding this issue I found so abominable that I, for the first time, declined
to review the final two issues. But I believe that every character can have new
life breathed into it when handled by the right creator. So are Seeley and
Merino those creators in question? Read my review of The Hellblazer #13 and find out!
Explain
It!
I have the reputation around the Weird Science DC
Comics Dot Com offices of being a fan of John Constantine. I’m not. I’m really
a fan of Swamp Thing, and will always
consider him one of Alec Holland’s supporting cast, long after such a
connection has ceased to be relevant or even known by many comics readers. It’s
not that I don’t want John Constantine without the Swamp Thing, but when I see
him, I expect to see that cross between Billy Idol and David Bowie, the urban
magician with suspect motives and even more suspicious abilities. Truth be
told, I haven’t seen that John Constantine since 2011, when he got folded into
the DC Universe proper. Now, that doesn’t mean I think every outing of John
Constantine since has been a failure. Ray Fawkes had a pretty good tenure on
the title, until it got obliterated along with the rest of the Dark line in
that “Blight” crossover during Forever
Evil. I very much liked much of James Tynion IV and Riley Rossmo’s take on
the character that launched with the DCYou. My point is, the edginess of John
Constantine that I really know has all but been stripped away, so I’ve come to
enjoy a more social take on ol’ John provided he’s still screwing people over
in order to save the world from demonic takeover. I mean, that’s really the
crux of it, right?
What caused me to stop reviewing the last run of the Hellblazer with issue #10 wasn’t how
John Constantine was being portrayed, it was that the Hellblazer had become an absolute failure of a comic book. The
basics of comic book plotting and storytelling were thrown out completely by
the end of that run, as John Constantine and Mercury and whoever-the-fuck-else
was traipsing around spun their wheels chasing down something to forestall an
event of some kind. I think. I also felt burned that Swamp Thing was introduced
from the outset and then quietly tucked away in the back of a cabinet while all
the meatbags flitted around Paris for-fucking-ever. The thing is, comic book
creation is a collaborative effort, so it takes a village to completely screw
them up the way the Hellblazer had
become. It is sheer editorial ignorance or inability that allows such a book to
hit the stands on Wednesday morning, or perhaps even editorial meddling. No,
since we don’t know what really happened behind the scenes, with frequent
artist changes and a whole storyline about Abigail Arcane seemingly dropped
(though it may have wrapped up in #11-12; I didn’t and won’t ever read those issues).
All we can say, in hindsight, is that it sucked.
But I believe that any intellectual property can be
more compelling than thought possible, it only needs the right creative team
and the proper context. And Tim Seeley and Jesús Merino are no slouches, as
proven right off the bat with a nice, coherently-presented story about
Constantine’s drunkenness. Seems that last night, he really tied one on with
some mates, and ended up drinking an elixir given by a stranger that caused him
to black out. While in slumber, he murdered a man and stuffed him in an air
vent—this much he tells the police right away, which was pretty forthright of
him, I thought. He deals mainly with an old friend of his, Inspector Margaret,
who (naturally) hates John, and recounts a dream of murdering someone that she
sees played out on some closed circuit camera tapes—but the assailant isn’t
visible! In the end, it turns out it might be these weird, yellow imp things at
the bottom of this? I dunno.
So right off the bat, this is way better than the
last issue that I read. There isn’t much to the story at hand, but it’s
well-told and the characters look consistent. The art is actually pretty great—it
doesn’t look like Merino’s usual style, to my eye, but is instead more wrought
and grotesque, which really shows the shabbiness of Constantine’s world. There’s
also a scene where John gets splattered with blood, and he pukes several times
throughout the issue, and these moments are rendered well for your gross-out
pleasures. I mean, that’s sort of what we did with John Constantine, isn’t it?
We exchanged a mysterious, tortured man for some regular gore and filth. Not a
terrible deal, all told.
Bits and
Pieces:
The new creative team on this series takes it in the bold and exciting direction of being coherent, and it's a relief to this reader. The story is reasonably engrossing, but not really something that will have you crawling the walls for the next issue. You may, however, want to appreciate the multiple technicolor yawns rendered by Mr. Jesús Merino up close and personally.
7/10
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