Writer: Gerard Way
Artist: Michael Allred
Colorist: Laura Allred
Letterer: Todd Klein
Cover: Michael & Laura Allred
Cover Price: $3.99
On Sale Date: July 26, 2017
**NON SPOILERS AND SCORE AT THE
BOTTOM**
Can it be? Is the comic book of legend returned to
bestow High Weirdness upon the populace? Oh thank the heavens and saints be
praised! Our favorite Young Animal title has returned to the fold! And hark! It
has brought the Allreds with it! Let us make haste, then, and read my review of
Doom Patrol #7, lest our indifference
cause another untoward delay in the series!
Explain
It!
I don’t think it’s untoward for any long-time fan of Doom Patrol to say that Niles Caulder is
a less-than-idea manager. Indeed, he’s kind of a fucking dick, in every
iteration. Even in Arnold Drake and Bruno Premiani’s Doom Patrol, he would feel petty jealousy and let his personal
feelings get in the way of the team. And it only got worse from there. He’s been
sort of hanging out on the fringes of the current Doom Patrol series by Young Animal, manipulating things from behind
the scenes but never interacting completely. Look, there he is now, spying on
Negative Man at the mall through some binoculars! He gets busted by Robotman
who is…coming out of the rest room? I guess he needed an oil change or
something. After some very Looney Tunes-esque conversation, Niles convinces
Robotman and Negative Man that he needs to lead the Doom Patrol, and they all
head over to Danny the Ambulance, parked in front of Casey Brinke’s destroyed
apartment.
There’s Casey now, stapling “lost cat” flyers for
Lotion...she doesn’t know it turned into an anthropomorphic cat-person a few
issues back. Larry informs Casey that Niles will be running the show, which
doesn’t seem to bother Casey as much as his offer to re-grow her amputated leg.
Everyone hops into Danny and over to Danny Land, where Kay Challis/Crazy Alice
is hovering above the bumper cars, trying to repair the psychic damage done to
her subterranean transit system of multiple personalities. She’s against Niles
Caulder leading the Doom Patrol again, considering he, you know, is the reason
being nearly every member’s disfigurement, but Larry brushes her off and leave
her to her meditation while they head off to Caulder’s laboratory. There, he
grows Casey a weird new leg using a chemical compound and gives Cliff a new
Robotman body that looks suspiciously like the original Silver Age model,
complete with chest camera. And most disconcertingly, he has Negative Man
rewrapped in his old, treated bandages, which hampers his physical movement and
probably screws the Negative Entity as well. Caulder also puts them all in the
familiar red-and-white costumes from the original Doom Patrol. After a surreal, three-panel interlude by Life With Honey (from the pages of Shade the Changing Girl!) Niles informs
the team that they must do away with…Scants!
What are Scants? Why, they’re creatures from another
dimension that invisibly place bad ideas in our heads, and get us to accept
them as good ideas. This causes a substance called Idyat to secrete from our
ears and the Scants harvest this invisible goop. Niles loads everyone into his
extra-dimensional transport, eschewing Danny, and heads into the Scantoverse,
which looks like something out of the film Metropolis. There, he outfits
everyone with guns and jetpacks, and they watch the Scants in action,
eventually making it to the Idyat-processing facility. In that same place are
Dan Scram and His Gravity-Pirates, who has some real beef with Niles Caulder.
The teams battle, but the Doom Patrol seems to be hopelessly outclassed by the
Gravity-Pirates, hampered by reverting to their old duds (save for Casey, of
course, for whom this is all new, I’d expect.) Though he seems to have the
upperhand, Dan Scram pulls a Hail Mary play and eats some Idyat, which makes
him evolve super-fast into what humanity will become far into the future…a
giant, floating sperm with five eyes that says “Mo?” The Doom Patrol overcomes
Dan Scram and his crew—and it’s absolutely awesome and must be read—but the
short of it is that the team decides that maybe Niles isn’t the best fella to
lead the squad, particularly once they find out that he’s gambling again.
So I came to this issue feeling a little jaded, I
won’t lie. It’s been so long since the last issue, and the fact that it’s a
fill-in seems so unnecessary. But I enjoyed every blasted second of this issue.
I left out a lot of stuff, too, including the hook for the next issue, so don’t
think you can get out of reading it by scanning my review! It’s well worth your
while. This issue picks up directly from #6 and isn’t an isolated one-off at
all, and it should tickle the weirdo-bones of new and old fans alike. As an
older fan, I really felt some catharsis when they told Niles to hit the bricks,
and while I appreciate his meddling ways I’ve always wanted to see our team
behave more like the Justice League and less like the Suicide Squad. As for the
art, it’s the Allreds, so I knew I’d like it! And I do! While Mike Allred and
Nick Derington have vastly different styles, they both lend a sort of
“chunkiness” to their characters that helped keep everything on-model and
directly proportionate for this one-time deal. Great work, and it will be even
greater work if I see this comic regularly for the next five months!
Bits and
Pieces:
Even though it's been a long time since the last issue, and we've got a guest artist on this one, it fell right in step with the series and felt just like coming home...if you live in a day-glo, psychedelic funhouse in another dimension, that is. Would that we could! Danny, come pick me up, I'm ready to commit! Doom Patrol forever.
8.5/10
I can't express how happy I am that this is finally back.
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