Planet of The Humanites
Art By: Bruno Redondo, Juan Albarran, Vincente Cifuentes, Rex Lokus, Travis Lanham
Cover Price: $2.99
Release Date: December 14, 2016
*Non Spoilers and Score At The Bottom*
The world has been reborn and man I couldn't be happier. I've spent so long watching the heroes that I love be put in shitty situation after shitty situation and finally it feels like all of that suffering was worth it and that's simply because of the optimism that I have that they'll finally be able to be part of a world that isn't ravaged by war and could maybe be a part of something that would allow them to be more like the superheroes we love from Prime-Earth. Yeah, I've been burned before, but I want these heroes to be able to have secret identities and to jump into action from their normal lives so much that I'll pretty much take anything that we get at this point as long as it seems to lead to that end. Let's jump into this issue and see if the world is a safe place that our heroes can just integrate into or if the Pandora Casket and that strange voice that was counting down to cohesion has other plans in mind for these wonders. Let's check it out.
Explain It!:
Our issue begins with Batman, Huntress and John Grayson being ushered off by Sergeant Steel to a underground shielded base that he has because apparently this new world is without wonders and the Central Control that........... Well, you guessed it, controls the world sees anything with powers or from another dimension as a threat to their order and so it's imperative that Steel gets them off the streets and away from Central Control's sensors. It seems that Steel was a part of government program to create super soldiers, but after him the program was suspended and now with a group of people that call themselves "The Movement", he wages an underground war against the Central Control and could really use the help of actual Wonders as backup for his battle. Too bad the warm fuzzies don't last though because when John senses that the Central Control is widening their sensors in order to find them, Steel sees this as a threat and believes that these three must be working with the world order and starts attacking our heroes.
Elsewhere, the rest of our wonders are trying to figure out what this world is all about and with the help of Flash going about and stealing some clothes for them that are a little less conspicuous, they plan on checking it out for themselves.......... Which is fun at first, but ultimately it means nothing because the Central Control knows where they're at and sends their only meta program out to stop them and we've seen them before in previous issues, the Sandmen. So the clothes go and our heroes are forced to fight the Sandmen again like we've seen in the past two issues. That's a bit disappointing.
In the end, we see that this world has its own continuity and history, but somehow Ultra-Humanite has made himself the head of Central Control and has been waiting for our heroes to arrive for what seems like a long ass time, but I'm not sure how any of this makes sense because cohesion to this world all happened at once and I don't know how Ultra-Humanite would have arrived before our heroes.......... Or how Wesley Dodds is a part of Central Control and doesn't seem to have any knowledge of his former teammates.
That's it for this issue of Earth 2: Society and while I still really like the direction this series is going, I have to say that the continued fights that our heroes are being forced to have against these Sandmen are getting a little tiresome. I mean, we have a whole new world and a whole new situation to discover and we're forced to have these pointless fights again and again. Not to mention that I'm starting to feel like a dummy with this story because of the new timeline and continuity that this new world presents because I have no idea how Ultra-Humanite could possibly be the ruler of this world. The art in this issue is great though and I could just spent a shit load of time just looking at how beautiful Bruno Redondo makes all of our Wonders look. All in all, I'm still happy with the direction, this issue just felt like a confusing misstep that kind of brings down the momentum that we've been having lately.
Bits and Pieces:
While Earth 2: Society is still making leaps and bounds into interesting territory, I have to say that this issue killed some of the momentum that we've been building by forcing our heroes into more fights that just feel like filler. The art in this is fantastic though so this issue is a real mixed bag because while I'm still interested in the overall story and love the art, this installment just left me wanting more.
6.8/10
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