Life Isn’t All About Fun and Cybernetic Eyes
Written By:
Gerard Way and Jon Rivera
Cover and Art By: Michael Avon Oeming
Cover and Interior Colors By: Nick Filardi
Letters By:
Clem Robins
Cover Price:
$3.99
On Sale Date: October 19, 2016
**NON SPOILERS AND SCORE AT THE
BOTTOM**
Here it is, folks: the first Young Animal title
featuring a character I know precisely nothing about. I mean, I’ve done a
little bit of research, so I know about him now, but I’ve either never read
comics featuring Cave or haven’t recalled his inclusion in the books I did
read, so I’m going into this almost totally blind. Now we see what these
revivalist comics are made of! If the issue is well-written, then I shouldn’t need
to have read prior issues to put the pieces together—or, at least, be intrigued
to read more. If It’s poorly-written, then I will probably come away as
confused as some of you did after reading Doom Patrol. So let’s find out, shall
we? Check out my review of Cave Carson
Has a Cybernetic Eye number one!
Explain
It!
Cave Carson’s had one hell of a life, full of bizarre
adventures and death-defying feats, as a career miner with the tendency to pop
into underworld dimensions and the tenacity to take on robot dinosaurs. But
though the spirit may be willing, the flesh is weak—except for his handy
cybernetic eye, which scans everything and stores what is viewed like some
endlessly expandable security hard drive—and so Cave Carson shifts to a quiet
life with his wife Lena and his college-age daughter Chloe. And then his wife
died. This put a real kick in Cave’s retirement plans. Not only is it damned
depressing, but it seems to have coincided with his mechanical eyeball going
all wacky; transmitting cruel hallucinations and making good use of Photoshop
filters. After the wedding, and bidding his daughter goodbye, there’s nothing
left for Cave to do but head to his secret bunker of monitors and super
computers. Probably.
Though a life may end, life doesn’t, and Cave still
meets with a friend of his to get some free automotive repair and shoot the
breeze. This guy—who we find out is actually Wild Dog later on—is a good
friend, asking after Carson and giving him Credence Clearwater Revival albums
and bourbon. Seems like a good recipe for mourning. We also find out that Cave
is still employed: he works in an advisory capacity to foreboding corporation
EBX. There, they develop machinery to make mining a lot cooler than it is
presented in those creepy pictures of coal-faced children from the early 20th
century. Everyone at EBX is glad to see Cave, and they’ve implemented his
procedures and taken his advice about mineral collecting to prove that they can
fairly well operate without his further input, thank you very much. While at
EBX, Cave’s eye wigs out and he sees Technicolor versions of his wife, but this
passes.
That eye is quite a machine, I tell you what. While
idly eating dinner with his daughter Chloe, she prods Cave to reveal that he
can tell that the tires are low on her car, she snuck a drink in the bathroom,
and there’s some weed on her jacket. Though that last bit could really just
have happened due to regular collegiate activities. Chloe isn’t thrilled at
being scanned by her dad’s robot eye, but she is very sympathetic to his loss,
and tells him that it’s just the two of them now. Cave isn’t without his
friends, as stated: he visits with Dr. Wil Magnus, creator of the Metal Men,
for an optometrist’s check-up. Problem is, even Dr. Magnus’ amazing apparatuses
can penetrate it—he says it’s “basically a mysterious mineral coated in a
delicious shell of unidentifiable metal.” It’s taken root in his head, and to
remove it would kill him. I wonder if this is like Spider-Man’s symbiotic suit
that turned into Venom? Magnus gives him a “Magnaband,” which he thinks should
clear up the hallucinations Cave has been having of late. That evening, while
wearing the Magnaband, a Muldroogan, which is like a white-haired skinny
refugee from a Genndy Tartakovsky cartoon, seeks Cave’s help because EBX is up
to something. While Cave converses with the Muldroogan, it bursts open to
reveal a much scarier green monster! Cave thinks it’s the eye, but when the
monster starts tossing him around he calls it “Mazra” and grabs a drill. Then
Cave drills that motherfucker in the fact until it spits out three gallons of
glowing green goo. This is definitely something Carson needs to tell his best
buddy, the Credence fan, who is there for him as always—and suggests they hit
the town together, as Cave Carson and Wild Dog! I kind of gave that away
earlier in the recap, but in the book it was a pleasant surprise.
Indeed, this whole comic book is a pleasant surprise.
The art is highly stylized and seems to embody several visual formulas used in
traditional mid 20th century animation. The story was reasonably
easy to follow, even for a complete Cave Carson neophyte like myself. This
looks to be a more human story than the other two Young Animal books, at least
thus far, and I am interested to know how Cave copes with the loss of his wife
while his employer simultaneously wages a secret war against…something. I guess
Muldroog, or at least Muldroogians. All I know is that some bad shit is gonna
go down, and I want to see what it will be!
Bits and
Pieces:
I had no history with this character going into the book, and I find I didn't need to. It was pretty intriguing and, at times, emotional enough to make me interested to know more. The artwork is highly stylized and has a very 1960s advertising aesthetic, though it straddles several styles that work more often than not. Very curious, Mr. Cave Carson. You drew me in with your cybernetic eye, but I think the organ we might learn more about is his heart.
7/10
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