Thankfully, We’ll Never
Fall Victim to a Youth-Obsessed Culture of Technological Distractions
Art By: Barry Blair
Letters By: Clem Robins
Cover Price: $2.25
Cover Date: June 1990
*Non-Spoilers and Score At
The Bottom*
Logan’s Run February is
finally at its close, and what a long, strange trip it’s been. Seriously. I’m not
just quoting the Grateful Dead to be wistful, this examination of the initial
novel and four adaptations has taken a lot more time than expected and has been
supremely strange. I wish I could say I learned something from this venture,
but if there’s anything to take away from this month of Logan’s Run, it’s that the human capacity for creativity is
boundless, provided we think there’s a little money to be made. Unfortunately,
in the case of these adaptations, the effort exceeded profit by a wide margin.
But hey, I don’t want to give it all away in the intro, you’ll never know for
sure unless you check out my review of Adventure Comics’ Logan’s Run #1, the comic book version of the original novel! And
you can do so if you simply read on!
Explain It!:
For this review of the
Adventure Comics’ edition of Logan’s Run
#1, I’d like to tell a story I call How
the Teenage Mutant Ninja Turtles
Almost Destroyed the Comic Book Industry.
The year was 1984, and the
comic book business had nearly congealed into the closed-shop, specialized
system we know today (at least, until the recent advent of digital comics and
online retail sales.) A hybrid retail model cobbled together partly from
comics-friendly head shops and partly from an exponentially increasing interest
in comics collecting, the direct market was a long-term answer to the loss of
newsstand placement to glossy, higher-priced magazines. By the beginning of
Ronald Reagan’s second presidential term, and continuing on through his Vice President George Bush’s ascendancy, comic books could mainly be found at specific stores that received a bulk discount on comics under the provision that unsold product
could not be returned. If you're scratching your head, wondering why
someone would even entertain such a crazy economic model, consider that this is
the precise system under which brick-and-mortar comic book shops operate
today—except that there is now one distributor for all stores, instead of the
handful of distributors that operated in the 1980s and early 1990s.
The accounting departments
at Marvel and DC must have gone on a four-day celebratory bender when the
direct market started to pick up steam, yet one curious side-effect was that
underground comix—mostly black and white, crude shock comics espousing
counterculture values—suddenly shared the same relative space as Batman and Tales of the Green Lantern Corps. Underground comix were not new in
1984; pornographic Tijuana Bibles and sequential art propaganda pamphlets had been around
for several decades, and a reasonably thriving scene of creators including
Robert Crumb and Harvey Pekar produced comic book works—distributed through
independently-owned head shops, next to bongs and copies of Rolling Stone magazine—throughout the
1960s and 70s. By the end of the 1970s, in response to the burgeoning
direct market for comic books, a lot of head shops became your local comic book
store, and newly-opened comics outlets tended to carry underground comix as
well. This led to cult hits Cerebus
by Dave Sim and ElfQuest by Wendy and
Richard Pini, proving there was a viable fan base for independently-created
comic books now that there were places they could easily go to read and buy
them. But the business had seen nothing like the Turtles.
In May of 1984, a black and
white comic book, independently-produced using tax refunds and a loan from
Kevin Eastman’s uncle, hit comics
shops—and the response was phenomenal. Eastman and Laird had been clever to
drum up interest with a full-page ad for Teenage Mutant Ninja Turtles #1 in Comics
Buyer Guide, but severely underestimated the demand by printing just over
three-thousand copies. With a cover price of $1.50, original printings of issue
#1 almost immediately began to sell for ten times that amount—then twenty, then
fifty, and kept increasing from there. Today, a near-mint copy of the first
printing of Teenage Mutant Ninja Turtles
can sell for around $15,000. Comics retailers and speculators took notice: the fact that a comic could be purchased and flipped almost
immediately at several times the cost was too sweet a plum for even casual investors to
pass up.
Now there was a rush to
comics stores to snatch up copies of the next Teenage
Mutant Ninja Turtles. Dozens of ludicrously-titled crappy comics appeared, boasting “Number One Collector’s Item!!!” bursts on the cover. The marketplace was
getting very crowded, and publishers were no longer printing measly
three-thousand copy runs of their stories about radioactive squirrels and
nuclear wildebeests. Instead they produced them in quantities of tens of
thousands, counting on the sale of several issues per speculative customer. Of
course, this practice was amplified several fold for books coming from Marvel
and DC, who began producing variant copies of number one issues to maximize
their sales. This practice reached its zenith in 1991, when Marvel published
X-Men #1 by Chris Claremont and superstar artist Jim Lee. This comic had five
variant covers, and shipped over eight million copies to retailers, making it
the Guinness Book of World Records’
best-selling comic book of all time. Practically from this moment, the whole shell game began to collapse under the weight of hundreds of thousands of
unsold comics, as well as the growing realization that there wasn’t an
immediate aftermarket for mint condition copies of Aztec Ace. Combined with a few other
industry missteps worth noting and mentioned elsewhere, the rapid deflation of the speculative market led to the closing of
thousands of comic shops virtually overnight and Marvel eventually declaring
bankruptcy—but these are stories for another silly pop culture rumination.
A year before Claremont
and Lee’s X-Men #1 came out, Logan’s Run #1 hit the stands. Published
through Malibu Comics’ superhero imprint, Adventure Comics, I don’t know that
this particular comic was part of the industry’s speculative boom, though the
fact that it can be purchased for under a dollar today indicates that there are
more than a few lying around out there. The book boasted art and plotting by
Canadian comics entrpreneur Barry Blair, who had made a name for himself publishing ElfLord and Samurai, as well as some well-known "Adults Only" material. His manga-inspired,
coquettish pixie art lent itself well to this literal interpretation of the
Logan’s Run novel, in which Lastday occurred at age twenty-one, so the characters
in the story are really teenagers and children, not the young adults portrayed in the film, television show, and Marvel comic book.
And that’s why I have used
this space to talk about the climate in which this comic book was released, and
I am not going to bother recapping this issue of Logan’s Run #1: it is such a faithful adaptation of the novel, it fairly
well follows the story exactly. There are some unique visual aspects—the
Sandmen wear leather jackets and everyone’s got a spiky, punkish haircut, for
instance—but story-wise it goes beat for beat along with the novel to a slavish
extent. It’s a good comic book; the art is a little simplistic but it wears
well as you read along. Indeed, if you were interested in the story that
influenced the film and haven’t read the novel…I might recommend picking up
issues one through five of Adventure Comics' Logan’s Run instead. With the comic book, at least
the gratuitous scenes of nudity contain crudely-drawn nudity.
Bits and Pieces:
Wrapping up Logan’s Run
February, we look at the comic book industry conditions in 1990 that allowed a
comic like Logan’s Run #1 to exist.
It’s a good comic book, nearly identical to the novel word-for-word, and it’s
therefore somewhat redundant to read both. The comic, however, features artwork
by the esteemed Barry Blair, which may itself be enough to put this over the
text-only option.
I hope you’ve enjoyed this
review, and if you’ve been following along with Logan’s Run February, where I
reviewed a different adaptation of the original novel Logan’s Run on this website each Monday, I hope you’ve enjoyed that
as well. For me, it’s been an interesting but not altogether enjoyable romp
across the fertile minds of corporate licensees and comic book nerds. I began
this venture simply because I think the MGM film Logan’s Run is a gas. But now, I’m not so sure that the gas isn’t
weaponized, and should probably be considered a war crime under the tenets of
the Geneva Convention. My recommendation for anyone considering consumption of
the same Logan’s Run-related material
that I did—in a pretty tight time frame, to boot: run, Runner! Run!
Next Week: Logan’s Run, ??????????
7.5/10
Hello dear author
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Kind regards
Marry Green
I like this simply because it was more about the marketplace and Malibu than the whole Logan's Run aspect.
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